So a few days ago, I posted that I would be participating in Ludum Dare 22, and that I did. I created a game called I Need Someone, which is a first-person adventure game. I managed to finish just in time, and I’m fairly happy with what I managed to create in 48 hours. :)

That said, the 48 hours in which I worked on this game were some of the most intense hours of my life. I enjoyed it, a lot, and I’m planning on doing the next Ludum Dare in April.

If you want to play or download I Need Someone, go here.

And finally, here’s a screenshot:

So I decided today that I’m going to participate in Ludum Dare 22, which started a few hours ago. Ludum Dare is a game creation competition where you’re given 48 hours to create a game from scratch. This one will be my first, so I’m excited and nervous at the same time.

This theme this time around is “Alone”, touching huh? I think it has a lot of potential, so I’m going to make a game that I sort-of conceptualized a while ago but never started working on. It’s called “I Need Somebody”, and it’s about a person who lives alone in a world without people. Their goal is to find pieces of things they love in order to create a companion that will stop them from feeling alone.

I just ordered pizza, it’s 2am in the morning, I keep pronouncing the competition as “Lundum Dare”, and I only have a day and a half to finish it, so I’m going to get working.

In the meantime, here’s a screenshot of what I’ve got so far. It’s not a lot, but it’s getting there. :)

I’m Tony, and I like making games. I’m a game developer and programmer from Ontario, currently studying Animation at Loyalist College. This is my site, and the home of my portfolio and games. This is also where I’ll be sharing new developments in my career as a game developer, and many other small thoughts that pop into my head.

I’ve been making games for a long time now. I started when I was a young, and developed my skills throughout primary and secondary school. I started off with a mix of HTML and a number of for-fun game creation tools like the RPG Maker series, and Game Maker, but eventually tried my hand at Flash and ActionScript. Soon after, I began taking different programming courses in high school, learning languages such as C++, Python, and Javascript. Programming came naturally at that point. Without me even realizing it, I became a programmer.

As of now, I work for a virtual world development company based out of my college. I do web design and development on the side as well (let me know if you like my site!), but my love is still making games, and I’m still usually working on games in my spare time. :)

I’m glad to be doing what I do now. It wasn’t until recently that I realized that making games was what I wanted to do with my life. I’d been doing it for so long as a hobby that I really enjoyed, I hadn’t even considered making it my career.

That said, I don’t have many published games so far, but I’m working on it. If you wanna keep up with me, feel free to subscribe to my RSS feed or follow me on twitter. Send me a message or something, I’m a friendly guy, I don’t bite. ;)

Now, here is a picture of a cat.

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