TONY COCULUZZI

Game Developer and Designer

location: Ontario, Canada


email: tonycoculuzzi@gmail.com


website: www.tonycoculuzzi.com


twitter:


My previous roles include:

Lead Developer on Cuphead, (XBOX One/PC)

Lead Programmer on Florence (iOS/Android)

Most recently, Creator/Lead Developer on Noa Noa! (iOS/Android)


Currently: Studio Director at @wildergames

Willing to discuss freelance/contract game development work.


I am a videogame and interactive media developer.

I specialise in creating engaging games and interactive experiences, for a multitude of platforms including desktop, consoles, web, and mobile.

I've managed teams at a senior level in multiple countries around the world, both in-house and remote.

I work primarily with the Unity Engine, but I have experience working with Unreal Engine, Flash, and HTML5

UNITY ENGINE

9 Years Experience

  • Senior-level experience with the Unity Engine
  • Skilled at extending the Unity editor for in-house tools
  • Experience with C# and JavaScript
  • Designed and developed several games on Mobile, and Web
  • Experience in connecting to the Facebook API with Unity
  • Skilled in optimization on mobile devices and web

C#

9 Years Experience

  • Experience creating command-line and GUI based tools
  • Experience with Object Oriented programming via Unity
  • Skilled in optimization on mobile devices and web in Unity

ADOBE FLASH

11 Years Experience

  • Designed and developed several games for Web
  • Well versed in ActionScript 2 and 3
  • Experience with object oriented, and timeline programming
  • Familiar with rapid-development in Flash
  • Experience in integrating provided final art assets.

ACTIONSCRIPT

11 Years Experience

  • Experience with Object Oriented programming
  • Experience with In-Frame/Timeline programming
  • Experience with Flash Facebook API integration
  • Experience with object oriented, timeline programming
  • Skilled in AS3 optimization

WEB DEVELOPMENT

11 Years Experience

  • Years of experience working with web design and development
  • HTML and CSS
  • JavaScript
  • jQuery
  • PHP
  • MySQL
  • Wordpress

3D

10 Years Experience

  • Animation Graduate (3D and Traditional), Loyalist College
  • Lots of experience with various 3D workflows
  • Proficient with Blender
  • Adequate with Maya, 3DS Max, SoftImage
  • Experience developing tools for various 3D modelling programs

ADOBE PHOTOSHOP

11 Years Experience

  • Experience developing tools for various 3D modelling programs
  • Used for graphic design, web design, and game design work
  • Used for working with provided wireframes for asset integration.

ADOBE PREMIER + AFTER EFFECTS

11 Years Experience

  • Video editing and production experience
  • Experience putting together promotional material for personal and commercial projects

SELF EMPLOYED CONTRACTOR

Freelance Game Developer and Designer

Jan 2014 - Current

  • Available for Game Development contract work
  • Able to fit into a project of any size and scope
  • Willing to fit any development or programming role necessary

CG SPECTRUM

Mentor/Teacher/Curriculum Designer

May 2017 - July 2018

  • Mentored/Taught students remotely
  • Acted as designer and consultant for course curriculum
  • Maintained and kept the curriculum up-to-date

MOUNTAINS

Lead Programmer

Aug 2016 - May 2018

  • Worked on the mobile narrative game Florence
  • Managed the programming team
  • Relocated to Melbourne

STUDIO MDHR

Lead Game Developer

Sept 2014 - Aug 2016

  • Contracted by Studio MDHR for two years
  • Worked as Lead Developer on Cuphead
  • Managed a team of 3 other programmers
  • Built the game for Xbox One and PC
  • Worked in Unity and C#

ALGONQUIN COLLEGE

Professor

Sept 2015 - April 2016

  • Part-time temporary professor for two semesters
  • Third year Game Development lecturer
  • Focused on Unity and C# programming

FUEL

Web Applications and Games Developer

Aug 2012 - Jan 2014

  • Worked with brands such as Skylanders, Barbie and Pokemon
  • Worked with a team on McDonald's European MMO,Happy Studio
  • Worked with Flash AS3 to create a stable web-based MMO
  • Worked with a server team, using .Net to create a scalable MMO backend
  • Worked as part of a large studio team
  • Fronted and managed a Unity team in an effort to move towards Unity
  • Created a Unity library for use in-house
  • Created tools to speed up Unity development in-house
  • Was in charge of ramping up and familiarizing people with Unity

INFINITE SPACES

Web and Game Developer

Nov 2010 - June 2012

  • Designed and Programmed games for Mobile (iOS, Android)
  • Designed and Developed websites and interfaces
  • Lead a team of student interns to release of an iOS title
  • Shipped multiple title, including learning modules and games

LOYALIST COLLEGE

Traditional and 3D Animation

Belleville, Ontario