TONY COCULUZZI

Game Developer and Designer

location: Ontario, Canada


email: tonycoculuzzi@gmail.com


website: www.tonycoculuzzi.com


twitter:


I'm a videogame and interactive media developer.

I specialize in creating engaging games and interactive experiences, for a multitude of platforms including desktop, console, web, and mobile.

I've managed teams at a senior level in multiple countries around the world, both in-house and remote.

I work primarily with the Unity Engine, but I have experience working with Unreal Engine, Flash, and HTML5


My previous roles include being Lead Developer on Cuphead, an XBOX One and PC side-scrolling shoot-em-up, and more recently Lead Programmer on Florence, a narrative game about love on iOS and Android.


I'm always interested in hearing about potential partnerships and contract work. If you're interested in working with me, shoot me an email!

UNITY ENGINE

8 Years Experience

  • Senior-level experience with the Unity Engine
  • Skilled at extending the Unity editor for in-house tools
  • Experience with C# and JavaScript
  • Designed and developed several games on Mobile, and Web
  • Experience in connecting to the Facebook API with Unity
  • Skilled in optimization on mobile devices and web

C#

8 Years Experience

  • Experience creating command-line and GUI based tools
  • Experience with Object Oriented programming via Unity
  • Skilled in optimization on mobile devices and web in Unity

ADOBE FLASH

10 Years Experience

  • Designed and developed several games for Web
  • Well versed in ActionScript 2 and 3
  • Experience with object oriented, and timeline programming
  • Familiar with rapid-development in Flash
  • Experience in integrating provided final art assets.

ACTIONSCRIPT

10 Years Experience

  • Experience with Object Oriented programming
  • Experience with In-Frame/Timeline programming
  • Experience with Flash Facebook API integration
  • Experience with object oriented, timeline programming
  • Skilled in AS3 optimization

WEB DEVELOPMENT

10 Years Experience

  • Years of experience working with web design and development
  • HTML and CSS
  • JavaScript
  • jQuery
  • PHP
  • MySQL
  • Wordpress

3D

9 Years Experience

  • Animation Graduate (3D and Traditional), Loyalist College
  • Lots of experience with various 3D workflows
  • Proficient with Blender
  • Adequate with Maya, 3DS Max, SoftImage
  • Experience developing tools for various 3D modelling programs

ADOBE PHOTOSHOP

10 Years Experience

  • Experience developing tools for various 3D modelling programs
  • Used for graphic design, web design, and game design work
  • Used for working with provided wireframes for asset integration.

ADOBE PREMIER + AFTER EFFECTS

10 Years Experience

  • Video editing and production experience
  • Experience putting together promotional material for personal and commercial projects

SELF EMPLOYED CONTRACTOR

Freelance Game Developer and Designer

Jan 2014 - Current

  • Available for Game Development contract work
  • Able to fit into a project of any size and scope
  • Willing to fit any development or programming role necessary

CG SPECTRUM

Mentor/Teacher/Curriculum Designer

May 2017 - July 2018

  • Mentored/Taught students remotely
  • Acted as designer and consultant for course curriculum
  • Maintained and kept the curriculum up-to-date

MOUNTAINS

Lead Programmer

Aug 2016 - May 2018

  • Worked on the mobile narrative game Florence
  • Managed the programming team
  • Relocated to Melbourne

STUDIO MDHR

Lead Game Developer

Sept 2014 - Aug 2016

  • Contracted by Studio MDHR for two years
  • Worked as Lead Developer on Cuphead
  • Managed a team of 3 other programmers
  • Built the game for Xbox One and PC
  • Worked in Unity and C#

ALGONQUIN COLLEGE

Professor

Sept 2015 - April 2016

  • Part-time temporary professor for two semesters
  • Third year Game Development lecturer
  • Focused on Unity and C# programming

FUEL

Web Applications and Games Developer

Aug 2012 - Jan 2014

  • Worked with brands such as Skylanders, Barbie and Pokemon
  • Worked with a team on McDonald's European MMO,Happy Studio
  • Worked with Flash AS3 to create a stable web-based MMO
  • Worked with a server team, using .Net to create a scalable MMO backend
  • Worked as part of a large studio team
  • Fronted and managed a Unity team in an effort to move towards Unity
  • Created a Unity library for use in-house
  • Created tools to speed up Unity development in-house
  • Was in charge of ramping up and familiarizing people with Unity

INFINITE SPACES

Web and Game Developer

Nov 2010 - June 2012

  • Designed and Programmed games for Mobile (iOS, Android)
  • Designed and Developed websites and interfaces
  • Lead a team of student interns to release of an iOS title
  • Shipped multiple title, including learning modules and games

LOYALIST COLLEGE

Advanced Diploma in Animation and Game Development

Belleville, Ontario


ST. PAUL SECONDARY

Academic Graduate

Trenton, Ontario